Helldivers 2 is an upcoming cooperative shooter online game developed by Arrowhead Sport Studios and revealed by THQ Nordic. The sport is a sequel to Helldivers, which was launched in 2015. Helldivers 2 is ready on a planet known as Tremendous-Earth, which is being invaded by an alien race often known as the Automatons. The participant takes management of a Helldiver, a member of an elite squad of house marines, and should struggle again in opposition to the Automatons. The sport options a wide range of weapons and tools that can be utilized to defeat the Automatons, however two of the best are the Hellfire Rocket Launcher and the Stratagem Missile Launcher.
The Hellfire Rocket Launcher is a strong weapon that may fireplace rockets that explode on affect. The rockets can be utilized to destroy enemy autos, buildings, and fortifications. The Stratagem Missile Launcher is a extra versatile weapon that may fireplace a wide range of missiles, together with air-to-ground missiles, anti-tank missiles, and cluster bombs. The missiles can be utilized to assault enemy infantry, autos, and buildings. Each the Hellfire Rocket Launcher and the Stratagem Missile Launcher are highly effective weapons that can be utilized to defeat the Automatons. Nevertheless, they’re additionally each heavy and sluggish to reload, so it is very important use them correctly.
Annihilating Automatons with the Leviathan
The Leviathan is a monstrous heavy weapon that fires devastating bursts of plasma vitality, making it the final word weapon in opposition to enemy automatons. Its huge harm output, coupled with its area-of-effect nature, permits it to shortly dispatch massive teams of those mechanical foes.
The Leviathan’s main fireplace mode releases a gradual stream of plasma vitality that incinerates automatons on contact. This mode is ideal for neutralizing small to medium-sized teams or taking down particular person targets with precision. Moreover, its sluggish fee of fireside permits for extra managed bursts, decreasing the danger of losing vitality.
For coping with swarms of automatons or closely armored variants, the Leviathan’s secondary fireplace mode unleashes a cataclysmic explosion. This mode costs up a strong plasma orb that, when launched, creates a large blast, vaporizing every part inside its radius. The blast additionally stuns automatons, making them weak to follow-up assaults from different Helldivers.
| Fireplace Mode | Impact | Benefits |
|---|---|---|
| Major Fireplace | Regular stream of plasma vitality | Excessive harm output, pinpoint accuracy, managed fireplace fee |
| Secondary Fireplace | Plasma explosion | Huge area-of-effect harm, stuns automatons, environment friendly in opposition to swarms |
Decimating Cyborgs with the Hellfire
The Hellfire is a strong and versatile heavy weapon that excels in opposition to automatons. Its rockets do important harm to armored targets, making it ideally suited for taking out Cyborgs. The Hellfire’s area-of-effect harm additionally permits it to filter teams of enemies with ease.
To maximise the Hellfire’s effectiveness in opposition to automatons, contemplate the next ideas:
- Use the Hellfire’s lock-on function to make sure correct photographs.
- Goal Cyborgs in teams to maximise the area-of-effect harm.
- Pay attention to the Hellfire’s reload time and plan your photographs accordingly.
Harm Output Evaluation:
| Weapon | Harm per Rocket | Variety of Rockets | Complete Harm |
|---|---|---|---|
| Hellfire | 200 | 8 | 1600 |
Because the desk demonstrates, the Hellfire has a devastating harm output, able to taking down a number of Cyborgs with a single salvo.
Unleashing Explosive Fury with the Justice Coil
The Justice Coil is an annihilating pressure in opposition to automatons, unleashing a wrath of explosions that decimates with ruthless effectivity. Its coils emit a relentless beam of pure devastation, obliterating any machine in its line of sight. With every pulse of the coil, a thunderous growth echoes by the battlefield, forsaking charred remnants of its metallic foes.
The Justice Coil’s explosive radius is its most formidable asset. Like a ravenous beast, it engulfs automatons in its blast, showering them with a relentless barrage of fragments. Its space of destruction is so huge that it may possibly neutralize a number of targets concurrently, clearing a path with unparalleled alacrity.
Emphasizing its harmful prowess:
| Affect Radius | Most Harm |
|---|---|
| 8 meters | 1000 factors |
| 16 meters | 500 factors |
| 24 meters | 250 factors |
Focusing on Weaknesses with the Plasma Accelerator
The Plasma Accelerator excels in opposition to Automatons, capitalizing on their particular vulnerabilities. Its potent photographs inflict important harm whereas leveraging the next weaknesses:
Disrupting Shielding
Automatons deploy protecting shields that soak up incoming fireplace. Nevertheless, the Plasma Accelerator’s highly effective blasts bypass these shields, bypassing their protection mechanisms.
Beautiful and Disabling
The Plasma Accelerator additionally unleashes EMP pulses that stun and disable Automatons. These pulses disrupt their logic techniques, leaving them open to additional assaults.
Exploiting Vitality Core
Automata possess a weak vitality core situated at their middle. Aiming the Plasma Accelerator exactly at this core delivers most harm, usually leading to a essential hit.
Elemental Affinity
The Plasma Accelerator’s plasma bolts carry {an electrical} cost, making them significantly efficient in opposition to Automatons’ circuitry. This elemental affinity amplifies the weapon’s harm and penetration capabilities.
| Weak point | Impact |
|---|---|
| Shielding | Bypassed |
| EMP Susceptibility | Surprised and Disabled |
| Vitality Core Vulnerability | Crucial Harm |
| Elemental Affinity | Elevated Harm and Penetration |
Precision Destruction with the Avenger
The Avenger is a semi-automatic sniper rifle that excels at eliminating automatons with pinpoint accuracy. Its excessive harm output and steady recoil enable for exact photographs at lengthy distances. Moreover, the Avenger’s scope supplies a transparent view of the battlefield, enabling gamers to determine and goal automatons successfully.
The next desk highlights the important thing options of the Avenger:
| Attribute | Worth |
|---|---|
| Harm | Excessive |
| Accuracy | Very Excessive |
| Recoil | Low |
| Vary | Lengthy |
To maximise the Avenger’s effectiveness in opposition to automatons, gamers ought to intention for essential hit factors, resembling the top or weak spots on the physique. By doing so, they’ll considerably enhance their harm output and shortly dispatch automatons.
Moreover, utilizing the Avenger’s scope successfully is essential. Gamers ought to take their time to line up their photographs and keep a gradual hand to make sure accuracy. With exact intention and timing, the Avenger turns into a formidable weapon in opposition to the relentless hordes of automatons.
Suppressing Automaton Swarms with the Wasp
The Wasp is an efficient weapon for suppressing automaton swarms due to its excessive fee of fireside and devastating AOE. This is easy methods to maximize its effectiveness:
1. Positioning: Place your self at an elevated location with a transparent line of sight to the swarm.
2. Engagement: Activate the Wasp and open fireplace, aiming for the middle of the swarm.
3. Motion: Preserve transferring whereas firing to keep away from enemy fireplace and keep accuracy.
4. Focusing on: Prioritize bigger automatons or these with threatening weapons.
5. Ammo Administration: The Wasp consumes ammo shortly; guarantee you may have a gradual provide of ammunition.
6. Deny Swarms: Make the most of the Wasp’s AOE harm to forestall swarms from forming or disband present ones.
| Execs | Cons |
|---|---|
| Excessive Fee of Fireplace | Restricted Vary |
| AOE Harm | Ammo Consumption |
Anti-Air Dominance with the Skyfire
The Skyfire is the final word anti-air weapon in Helldivers 2. It may possibly decimate enemy fliers with ease, making it important for any crew that wishes to remain alive within the air.
To make use of the Skyfire, merely deploy it on a flat floor after which use the concentrating on system to lock onto enemy plane. The Skyfire will then mechanically fireplace its missiles, which can house in on the goal and explode on contact.
The Skyfire is a strong weapon, however it is usually comparatively sluggish. Which means that that you must watch out to not deploy it in a location the place it may be simply destroyed by enemy floor forces. You must also bear in mind that the Skyfire’s missiles will be disrupted by enemy digital warfare, so it is very important deploy it in a location the place it will likely be protected against one of these assault.
Listed here are some ideas for utilizing the Skyfire successfully:
- Deploy the Skyfire in a location the place it will likely be protected against enemy floor forces.
- Use the concentrating on system to lock onto enemy plane earlier than firing.
- Bear in mind that the Skyfire’s missiles will be disrupted by enemy digital warfare.
- Use the Skyfire to guard your crew from enemy air assaults.
- Improve the Skyfire to extend its harm and vary.
- Mix the Skyfire with different anti-air weapons to create a lethal protection in opposition to enemy fliers.
- Use the Skyfire to take down enemy Behemoths, that are massive, flying creatures that may be very troublesome to kill.
Disabling and Repairing with the Arc Thrower
The Arc Thrower is a flexible device that can be utilized to each disable and restore Automatons. When used in opposition to an Automaton, the Arc Thrower will disable its shields and weapons, making it weak to assault. The Arc Thrower can be used to restore broken Automatons, restoring their shields and weapons.
To disable an Automaton, intention the Arc Thrower on the Automaton’s head and fireplace. The Arc Thrower’s beam will disable the Automaton’s shields and weapons for a brief time period. This offers you a chance to assault the Automaton together with your different weapons.
To restore an Automaton, intention the Arc Thrower on the Automaton’s head and fireplace. The Arc Thrower’s beam will restore the Automaton’s shields and weapons. This may be helpful when you have a broken Automaton that you just wish to maintain combating.
| Impact | Motion |
|---|---|
| Disable an Automaton | Purpose the Arc Thrower on the Automaton’s head and fireplace |
| Restore an Automaton | Purpose the Arc Thrower on the Automaton’s head and fireplace |
Listed here are some ideas for utilizing the Arc Thrower in opposition to Automatons:
- Use the Arc Thrower to disable Automatons earlier than attacking them together with your different weapons.
- Use the Arc Thrower to restore broken Automatons to maintain them combating.
- Watch out to not harm your individual Automatons with the Arc Thrower.
Chaos and Confusion with the Crowd Management Pulse
The Crowd Management Pulse is a useful device in opposition to the automaton horde, able to inflicting widespread disarray and panic. Listed here are its key options:
9. AOE and Synchronization
The Crowd Management Pulse emits a strong shockwave that impacts all automatons inside a big radius. The shockwave not solely damages them immediately but in addition disorients them, inflicting them to stumble and lose their synchronization. This disruption makes them simpler to focus on and remove, as their coordinated actions are disrupted.
Moreover, the Crowd Management Pulse will be timed to coincide together with your crew’s assaults. By coordinating its use with different skills and weapons, you possibly can maximize its effectiveness by staggering the automatons and making them extra weak to your mixed firepower.
| Impact | Advantages |
|---|---|
| Widespread disorientation | Reduces automaton coordination |
| On the spot harm | Weakens automatons |
| Synchronization breaking | Makes automatons simpler to focus on |
| Crew assault coordination | Optimizes harm output |
Versatility and Adaptability with the Multi-Device
The Multi-Device is an distinctive weapon in opposition to automatons on account of its versatility and adaptableness. Its main fireplace mode unleashes a three-round burst that mixes the piercing energy of assault rifles with the accuracy of scout rifles. This versatility makes it efficient at each medium and lengthy ranges, permitting you to interact automatons from a wide range of distances.
Moreover, the Multi-Device’s secondary fireplace mode fires a grenade that explodes upon affect, dealing devastating harm to automatons clustered collectively. The grenade’s broad blast radius makes it significantly efficient in opposition to massive teams or automatons protected by cowl.
To additional improve the Multi-Device’s effectiveness, contemplate the next upgrades:
| Improve | Results |
|---|---|
| Prolonged Journal | Will increase journal capability, decreasing the necessity for reloading |
| Pink Dot Sight | Supplies enhanced accuracy and goal acquisition |
| Explosive Rounds | Will increase the harm of the first fireplace mode, making it much more efficient in opposition to automatons |
| Timed Grenade | Lets you detonate grenades after a brief delay, offering extra management over the timing of explosions |
Helldivers 2: Greatest Weapons In opposition to Automatons
When going through the relentless hordes of automatons in Helldivers 2, it is essential to have the suitable weapons in your arsenal. Listed here are two of the best armaments in opposition to these formidable foes:
**1. EMPD Rifles:** EMPD (Electromagnetic Pulse) rifles emit a strong EMP burst that disrupts the electronics of automatons, briefly disabling them. This supplies a invaluable alternative to both retreat, regroup, or ship a ending blow. EMPD rifles are extremely efficient in opposition to each floor and aerial models.
**2. Anti-Automation Grenades:** Anti-automation grenades are specifically designed to neutralize the shielding techniques of automatons. Upon detonation, these grenades launch a pulse that weakens the shielding, making it simpler for subsequent assaults to penetrate and inflict harm. Anti-automation grenades are significantly efficient in opposition to closely armored automatons and executives.
Folks Additionally Ask
What are the perfect perks for combating automatons?
Perks that improve EMP harm, resembling “Electromagnetic Engineer” and “EMP Knowledgeable,” are really helpful for elevated effectiveness with EMPD weapons. Moreover, perks that present bonus harm in opposition to robots, like “Robotic Slayer,” are useful.
Is there any solution to counter EMP?
Sure, some automatons are outfitted with EMP shielding or resistance. To beat this, think about using weapons with excessive burst harm or various strategies of assault, resembling melee weapons or flamethrowers.